If the first thing you did after downloading this mod was say "Hmm I need to cross-check these changes with the original/my own updated version" then this mod is for you. ![]() If you've been using Rick's last version and never noticed any problems then probably won't notice anything. Will someone please enlighten me, and remove the bliss of my ignorance? Thank you. JBear61 wrote: Can anyone with experience in this version tell me if this is superior to the last version of Rick's original? Does it have improved functionality, more flag choices, more correct flags or bools? I downloaded it yesterday and read through the texts, and perhaps I missed the point. Now that I think about it, I think I do have the original source files archived on one of my externals. *nod* Since it was you that asked I figured I'd give a full disclosure response. Mgamerz wrote: Ah, I didn't realize the data you modified was stored externally. it's been so long that i couldn't even begin to tell you what I've edited over the years. If you're interested in the changes then you'd have to find an original unedited version and use a text compare tool to see look at the *.ME3PLOT files in the Plot subfolder. The only difference between this uploaded copy and Rick's last release was that I playtested and corrected a lot of the plotIDs. You may also find an archived copy by searching Fexalife for the archived Bioware forum files. You could try search his blog site Rick's Game Stuff. ![]() Mgamerz wrote: Is there source code for this? Shadohz wrote: The original source code by Rick used to be up on GitHub but I haven't seen it for some time.
0 Comments
Leave a Reply. |